Node {
RsID 128
Strg "Texture d'irradiance:"
Strg "Recalculer  chaque image"
Strg "Une seule fois (scnes statiques)"
Strg "Utiliser une texture sauvegarde:"
Strg "Sauver une texture d'irradiance:"
Strg "****"
Strg "..."
Strg "Charger la texture"
Strg ""
Strg "****"
Strg "..."
Strg "Sauver la Texture"
Strg ""
Strg "Illumination Globale"
}
Node {
RsID 129
Strg "Texture d'irradiance:"
Strg "Recalculer  chaque image"
Strg "Une pour toutes les images (scnes statiques)"
Strg "Illumination Globale"
}
Node {
RsID 130
Strg "Fil de fer"
Strg "Gouraud"
Strg "Croquis"
Strg "Mode de rendu"
Strg "Eclairage rapide"
Strg "Eclairage rel"
Strg "Mode d'clairage"
}
Node {
RsID 132
Strg "Couleur du papier:"
Strg "Couche diffuse"
Strg "Taille de brosse min"
Strg "Eclat"
Strg "Fond"
Strg "Contour"
Strg "Ombres"
Strg "Couleur du contour:"
Strg "Longueur"
Strg "Epaisseur"
Strg "Taille de brosse max"
Strg "Anti-crnelage:

"
Strg "Nettet du filtre"
}
Node {
RsID 133
Strg "Normale"
Strg "Triangle"
Strg "U"
Strg "V"
Strg "Horizontale"
Strg "Verticale"
Strg "Teinte"
Strg "Alatoire"
Strg "Orientation"
Strg "Couper par les bords de l'objet"
Strg "Dcoupage"
Strg ""
Strg "Couleur:"
Strg "Utiliser la couleur de l'objet"
Strg "Intensit"
Strg "Epaisseur"
Strg "Longueur"
Strg "Transparence"
Strg "Brosse"
}
Node {
RsID 256
Strg "Nombre de rayons lancs :"
Strg "Static Text"
}
Node {
RsID 257
Strg "Nombre de rayons lancs :"
Strg "Static Text"
Strg "Nombre de facettes examines :"
Strg "Texte statique"
}
Node {
RsID 512
Strg "Ombres"
Strg "Reflets"
Strg "Transparence"
Strg "Lumire en transp."
Strg "Bosselage"
Strg "Rfraction"
Strg "Prcision de l'ombre:"
Strg "Prcision des objets:"
Strg "Anti-crnelage:

"
Strg "Nettet du filtre"
Strg "Gamma"
Strg "Correction Gamma:"
Strg "Profondeur des rayons"
Strg "Pur lancer de rayons (haute qualit)"
Strg "Profondeur de champ"
Strg "Lancer de rayons"
}
Node {
RsID 513
Strg "Ombres"
Strg "Reflets"
Strg "Bosselage"
Strg "Transparence"
Strg "Transparence rfracte"
Strg "Lumire en transparence"
Strg "Prcision des objets :"
Strg "Prcision des ombres :"
Strg "Prcision des dtails"
Strg "Profondeur des rayons :"
Strg "Correction Gamma"
Strg "Gamma"
Strg "Anti-crnelage"
Strg "Nettet du filtre"
}
Node {
RsID 514
Strg "0.00"
Strg "Occlusion ambiante uniquement"
Strg "Eclairage indirect complet"
Strg "Prcision:"
Strg "Qualit de l'clairage:"
Strg "Prcision Photon map"
Strg "Nombre de Photons"
Strg "Afficher la Photon map"
Strg "Bords Amliors (lent)"
Strg "Prcision"
Strg "Interpolation:"
Strg "Rayon d'occlusion:"
Strg "Eclairage indirect:"
Strg "Intensit"
Strg "Intensit"
Strg "Lumire du ciel:"
Strg "Lumire en transparence"
}
Node {
RsID 515
Strg "Activer"
Strg "Nombre de Photons"
Strg "Taille du filtre"
Strg "Intensit"
Strg "Caustiques"
}
Node {
RsID 528
}
Node {
RsID 529
}
Node {
RsID 1000
}
Node {
RsID 1001
}
Node {
RsID 1002
}
Node {
RsID 1003
}
Node {
RsID 1004
}
Node {
RsID 1005
}
CMNU {
RsID 128
Strg ""
Strg "Sans"
Strg "Rapide"
Strg "Bon"
Strg "Optimal"
Strg ""
}
CMNU {
RsID 129
Strg ""
Strg "0.5 pixel"
Strg "1 pixel"
Strg "2 pixels"
Strg "4 pixels"
Strg ""
}
CMNU {
RsID 130
Strg "Indirect Lighting Accuracy"
Strg "1 pixel"
Strg "2 pixels"
Strg "4 pixels"
Strg "8 pixels"
Strg "16 Pixels"
Strg ""
}
CMNU {
RsID 131
Strg "Indirect Lighting Accuracy"
Strg "Prvisualisation"
Strg "Rapide"
Strg "Bon"
Strg "Excellent"
Strg "Meilleur"
Strg ""
}
CMNU {
RsID 132
Strg ""
Strg "Aucun"
Strg "Rapide"
Strg "Bon"
Strg ""
}
STR {
RsID 128
Strg "Echantillonnage de l'clairement"
Strg "Prcalcul de l'clairement"
}
STR {
RsID 129
Strg "Texture d'irradiance"
}
STR {
RsID 132
Strg "\\Data\\Strokes\\wizard.txt"
Strg "\\Data\\Strokes\\Paint\\Paint Stroke1.JPG"
Strg "\\Data\\NPR\\"
Strg "Prcalcul"
}
COMP {
RsID 128
Strg "Photoraliste"
Strg "Obligatoire"
}
COMP {
RsID 130
Strg "Ebauche"
Strg "Obligatoire"
}
COMP {
RsID 132
Strg "Non-Photoraliste"
Strg "Obligatoire"
}
COMP {
RsID 133
Strg "Composant NPR"
Strg "Obligatoire"
}
COMP {
RsID 1000
Strg "Prcalcul"
Strg "Obligatoire"
}
PMap {
RsID 128
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
}
PMap {
RsID 130
Strg "Rendering"
Strg "Lighting"
}
PMap {
RsID 132
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
}
PMap {
RsID 133
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
}
PMap {
RsID 256
Strg ""
}
PMap {
RsID 257
Strg ""
Strg ""
}
TABS {
RsID 160
Strg "Diffus"
Strg "Eclats"
Strg "Ombre"
Strg "Fond"
}
FTYP {
RsID 128
Strg "Textures d'irradiance"
}
